Battle Points. The Battle Points column on the Battlemage Table shows how many points you have at each level. In addition, you regain a number of battle points equal to your Intelligence modifier (minimum 1) after you finish a short rest. You regain all your battle points when you finish a long rest. Dec 10, 2015 I'm a battle mage too and my dmg is pretty decent I guess but I'm not sure cause I haven't played this game in years, so I don't really know what good dmg is lol. I saw they were like top 10 in DPM charts so I thought they'd be pretty good.
Class: DRAGONKNIGHT
Race: Dunmer (Dark Elf)
Main Role: Damage
Skills
Bar 1
Weapon 1: One Handed And Shield
Battle Mage Dnd Class
Vampire Skill
Invigorating DrainMages Guild Skill
Structured EntropyVampire Skill
Elusive Misthttps://fkwhclz.weebly.com/high-sierra-download-dmg.html. Dragonknight Skill
Igneous ShieldDragonknight Skill
Coagulating BloodVampire Skill
Devouring SwarmBar 2
Weapon 2: One Handed And Shield
Dragonknight Skill
Burning EmbersDragonknight Skill
Flame LashDragonknight Skill
Choking Talonshttps://fkwhclz.weebly.com/download-fonts-on-mac.html. Assault Skill
Proximity DetonationWorld of tanks dmg. Dragonknight Skill
Deep BreathMages Guild Skill
![Battle Mage Dmg Battle Mage Dmg](/uploads/1/3/4/3/134366785/882607029.jpeg)
Battle Mage Dnd
Armor Types
Light Armor | Medium Armor | Heavy Armor |
1 | 1 | 5 |
Gear and Item Set Info
5-Burning Spellweave (3 Jewelry, 1H+S) (Sword-Sharpened/Flame Dmg) (Jewelry-Spell Dmg Enchants)
5-Seducer (All Heavy) (Chest+Legs - Prismatic/Infused) (Boots, Gauntlets, Belt - Max Magicka/Inpen)
2-Grothdarr (1 Medium 1 Light-Max Magicka/Inpen)
2-Endurance (Bar 1-AKA 'Defensive Bar') (Sword-Defending/Flame Damage) (Shield-Infused/Max Hp)
General Info
-We keep Endurance on our defensive bar with Entropy because the 2 primary heals of the bar(Invigorating drain and Coagulating blood) Scale off percentages of health, so increasing our max health by 8% via entropy and the roughly 1400 set bonus of endurance generates maximum healing.
--2 BSW on our more offensive bar to give us nice burst potential in keeping with the theme of the build.
---Valkyn Skoria is a good substitute for Grothdarr for overworld/solo but grothdarr's damage is unreal against multiple opponents imo.
----This build has extremely high self reliance, Deep breath, Proximity and shooting star combined with grothdarr can nuke multiple players with relative easy. Especially if you've already applied Burning embers and talons to them.
-----For max results in nuking down groups, activate proximity detonation, entropy(For our major sorc buff), deep breath(As both Deep breath and Detonation take a moment to fire), and then launch shooting star. Immediately bar swap to talons to lock the enemies in place and be on our offensive bar to increase our damage through our BSW proc.
Champion Point Tips
The warrior:
Max out elemental defender for sure to help mitigate some of the extra flame damage we take as a Vampire(Being a dunmer helps immensly as well). Hardy also provides some much needed mitigation.
The mage:
Limitless dmg. Max out Elemental Expert, Split remaining points between thermaturge and elfborn to help boost our offensive potential
The Thief:
Max out Magician/Arcanist to help reduce our costs and increase our recovery.
Build Rating
Battle Mage Damage Range
Rating: 4.0. From 9 votes.